Hindrances are flaws, drawbacks, or dark secrets drawn from a character’s backstory. All setting rules are defined in here Hinderances
If you wish to use for your character sheet (which I highly recommend), feel free to use this link. All starting player characters are Wild Cards (wild die 1d6, see Basic Rules) and start by choosing their details (name, age, etc), race (which may add or subtract Traits), any hindrances (optional, used to add points to other characteristics), 5 Attribute upgrades, 12 Skill upgrades, and any gear they may wish to purchase. A fifth characteristic, Powers, comes from the Arcane Background Edge. Characters are comprised of 4 characteristics: Hindrances, Traits, Edges, and Gear.